ugN Gaming

Scum => General Scum Discussion => Topic started by: KrisiS on September 05, 2018, 06:17:15 AM

Title: SCUM Patch Notes
Post by: KrisiS on September 05, 2018, 06:17:15 AM
SCUM Patch Notes (2 September)

- Server admin controls are also added.
- Sentries got nerfed a bit. (Longer reload times, bigger shooting cone, bigger chance to miss)
- Fixed ammo exploit bug when using ammo directly from searched objects.
- Fixed issue where items where invisible but could be picked-up after re-logging into the game.
- Added natural attenuation for voice chat - Reduced radius for bullet flyby sounds.
- Fixed bug that sometimes made mouse cursor disappear on the spawn screen
- Fixed being able to commit suicide while dead.
- Disabled chat and mic icon in singleplayer.
- Puppet should now spawn proper meat after chopping, Calorie intake of human meat and puppet meat should now be correct
- Server password access is thread-safe now.
- Potential memory leak fix for master server.
- Refresh button will be greyed out until we received the server list or timed out.
- Server browser filtering and pinging improvements.
- Adjusted AK47 run animation.
- Added search to server browser.
- Airport Hangar: Doors oppened (now sentries can get in)
- Airport - Added Danger volumes (Once you enter the danger volume sentries will start looking for you, and if they see you they dont warn you but start shooting immediately)
Title: Re: SCUM Patch Notes
Post by: KrisiS on September 05, 2018, 06:20:37 AM
SCUM Patch Notes (4 September)
- The game should be compatible with ultra wide displays now.
- Fixed ultra wide (and super ultra wide) scaling on server browser.
- Lowered ambient volume of character creation menu ambient sound.
- Made chat scrollbar more responsive.
- Made chat close on enter if input box is empty.
- Fixed bug with ammo duplication when stored in object and using search object over and over.
- Fixed weapon scope duplication when dragged from one rifle onto the other and relogging.
- Tweaked spawn rate. You should encounter more animals now.
- Fixed weapon spawn rotation. You wont be aiming in your head anymore.
- Significantly increased hearing range of gunshot sounds.
- Fixed equipment layer for bags. (You could have carreid more than 1 bag, now you can not)
- Added an extra inventory slot to woodcuter shirts.
- Fixed a bug where you could respawn before the timer hit zero.
- Add 8 inventory slots on bulletproof vests.
- Increased animal health and varied it more. (spear normally makes animal bleed severely but its the most common hunting weapon, guns kill it instatly)
- Possible fix in underground bases that caused teleporting to surface,collision problem. Needs further testing.
- Possible animal despawning bug fix. Animals used to despawn on random moments, after player interaction.
- Added player killed audio event and player lost audio events to sentry.
- WIP master server improvements. (Server browser should be more responsive)
- Sentry now misses less bullets.
- Tree bark rope is now made from short wooden sticks. Before was long wooden sticks.
- Reduced needed skill level to craft a fire drill.
- Fixed metal scrap making motion noise sound while equipped in hands.
- Reduced inventory size for barbed wire from 2x2 to 1x1.