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DayZ Flashback / Re: Night
« on: May 08, 2016, 06:02:11 PM »
NVG's are easy to find, lets have a bit of realism..... Give us 2 hrs of night. Or mix it up a bit and have 8 hr restarts and 4 hrs daylight 1 hr of dusk and 3 hrs of night

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 31
DayZ Flashback / Re: Night« on: May 08, 2016, 06:02:11 PM »
NVG's are easy to find, lets have a bit of realism..... Give us 2 hrs of night. Or mix it up a bit and have 8 hr restarts and 4 hrs daylight 1 hr of dusk and 3 hrs of night
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DayZ Flashback / Re: Server Balance / Economy and Features« on: May 01, 2016, 12:05:41 PM »
Thanks KrisiS, i found 6 boxes last night.... 2 short for a gate, lol!!!
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DayZ Flashback / Re: Server Balance / Economy and Features« on: May 01, 2016, 11:17:54 AM »
I was down the coast last night, there are far fewer CZ's down there
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DayZ Flashback / Re: Nails« on: April 22, 2016, 06:06:22 PM »
Last time i saw them was on vanilla
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DayZ Flashback / Nails« on: April 22, 2016, 04:50:42 PM »
Needed for fortification upgrades, never seen any? Are they in the game?
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DayZ Flashback / Re: Keep getting kicked when trying to join, please help!« on: April 19, 2016, 06:46:51 PM »
All you and Magnus need Victor are DayZ Flashback and Exile Mod, i tried it today and it worked a treat. Exile Mod is downloaded from www.exilemod.com/downloads , DayZ Flashback is subscribed too from the Steam Workshop page for ArmA 3.
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DayZ Flashback / Re: Keep getting kicked when trying to join, please help!« on: April 17, 2016, 07:24:09 PM »
Victor, your friend Magnus was getting kicked for a file missing in Arma 3 and one in CUP. You were getting kicked for no reason, re download the DayZ Flashback mod and check back. Your pings and bandwidths were good so it can only be Arma 3 or the mods.
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DayZ Flashback / Re: Carrier Plates and Helmets« on: April 10, 2016, 11:21:54 AM »
Well i've stashed it
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DayZ Flashback / Re: Carrier Plates and Helmets« on: April 10, 2016, 08:49:22 AM »
Typical, i found one at a mission
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DayZ Flashback / Re: Arma 3 Exile DayZ - Pinkys video« on: April 06, 2016, 07:20:09 PM »
Lovely Video Mitton, well done
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DayZ Flashback / Re: Exile Ideas« on: April 02, 2016, 05:21:51 PM »
Thanks for the swift reply KrisiS, i'll have a stab at the vehicle missions later and see if i get a code. As long as they are not in suicide locations
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DayZ Flashback / Exile Ideas« on: April 02, 2016, 02:20:01 PM »
I have a few ideas for the Exile server, nothing earth shattering but just things to add to what is an excellent and pretty much unique Arma 3 server. We all agree that basic Exile was just a 'flog the lot' simulator that revolved around the sodding terminal, and got very monotonous and boring as hell. A3 Vanilla is never going to get boring, but i have a few ideas to throw in for discussion....
1. It pisses down way to often, core temp is a pain in the arse when doing a mission as you have to hop in a car to heat up or start losing health at 35 degrees. So if it rains can you shorten the duration of the rain, i still want the rain but would like to see less of it. 2. Gain a Permanent vehicle from the car thieves or car dealer mission. Cars are so rare and everyone that has one treats it better than their RL daily driver, wheels are very rare to find and are cherished when you finally find one. 3. A way to sell unwanted gear, so a dump somewhere. I would like it if it did NOT accept vehicles or weapons as their rarity make them cherished (see No 2), but if you have a load of sights, silencers and stuff you can get a few Tabs to be able to afford a supply drop. It will take 100hrs play to get the large drop at 100,000 Tabs. 4. The Large drop is only useful for the code locks as all the other gear is buildable in about 1hr of deforestation and a bit of food and water. The 75,000 Tab drop is the best bang for buck airdrop as 90% of it is flaming awesome and is worth EVERY Tab of the cost, code locks are a nice thing to have and can be found on missions but are not needed to secure a base. 5. Ammo spawns for DMR and M14 are pretty much non existent in military loot spawns as i have never seen one. There we go, just a few ideas that might make our server even better or worse. please comment on them and feel free to add your own ideas. Lots of hard work have gone into creating and modifying our server and making it THE best server out there, let's see if we can improve on perfection ![]() Edit: Fookin found a DMR and 3 mags, LOL!!!!! Tempt fate and it shall appear ![]() 44
Technical Support / Re: Overclock« on: April 01, 2016, 06:42:40 PM »
No, they are still there. Did Valley benchmark earlier and GPU 1 has dropped by 20 degrees but CPU went up by 2 degrees, i was expecting a few degrees increase in temps for the loop but 2 degrees is spot on
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Technical Support / Re: Overclock« on: April 01, 2016, 10:46:11 AM »
Please don't, she'll cut my balls off
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