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ugN Gaming
GENERAL GAMES
DayZ - Flashback / Standalone & Mod
DayZ Mod - (1.8.8)
RPG7V - Discuss
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Topic: RPG7V - Discuss (Read 2625 times)
mickcoffee
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Posts: 80
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RPG7V - Discuss
«
on:
September 17, 2015, 11:52:40 AM »
2 years ago around this time I played the Day Zero with Zombie.nu which, sadly, is now pretty much obsolete. It was designed as a more hardcore version of Day Z, very hard to survive, 1st person etc. Military loot was rare but they did have RPG7V's which made vehicle ambushes fun alongside RPGing the fuck out of a player for camping inside a building. It also satisfied my impulse to Allah Ackbar.
Seriously though, I think a more challenging game is a better game and playing with a group that has a lot of vehicles, it would certainly make the game more challenging. It would also be super satisfying RPGing a chopper out the sky.
The conditions would be that ONLY the RPG7V spawns in the game, it would be mega rare military loot with rare ammo.
Anyway, please read and discuss! If all is in favour then maybe we could make this a thing?
Thanks.
Allah Ackbar.
«
Last Edit: September 17, 2015, 11:54:14 AM by mickcoffee
»
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Joanne
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Re: RPG7V - Discuss
«
Reply #1 on:
September 18, 2015, 03:30:23 PM »
Erm im not too sure ive never used them b4
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KrisiS
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Re: RPG7V - Discuss
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Reply #2 on:
September 18, 2015, 03:43:00 PM »
If this was a straight forward addition, which I will check out - we can consider it and at least give the thing a test run.
I have a suspicion it will require me to add custom loot tables and some other tweaking, which I don't want to do due to the mods general instability. There are enough issues that we can't iron out in 1.8.6.1, such as the backpacks despawning and we really shouldn't add more problems to the mix.
Perhaps we could look into placing one in a box at Klen with a few rounds, every Friday evening or something like that.
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KrisiS
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Re: RPG7V - Discuss
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Reply #3 on:
September 21, 2015, 12:47:09 PM »
Testing this on the 1pm restart, will report back here if it is a success.
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KrisiS
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Re: RPG7V - Discuss
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Reply #4 on:
September 21, 2015, 06:26:11 PM »
The ammo is spawning but the RPG7 is not, will have to take a look at this tomorrow again.
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mickcoffee
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Posts: 80
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Re: RPG7V - Discuss
«
Reply #5 on:
September 22, 2015, 02:41:40 PM »
Cheers for trying to make this possible Krisis. It's much appreciated!
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Joanne
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Posts: 431
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Re: RPG7V - Discuss
«
Reply #6 on:
September 23, 2015, 10:45:23 AM »
Just a quick one did klen last night an it still didnt spawn it was just the ammo
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mickcoffee
Community Member
Posts: 80
Reputation: 1
Re: RPG7V - Discuss
«
Reply #7 on:
September 26, 2015, 04:02:01 PM »
Sigh... We need to get these in so we can ALLAH ACKBARR!!!
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mickcoffee
Community Member
Posts: 80
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Re: RPG7V - Discuss
«
Reply #8 on:
October 06, 2015, 04:37:30 PM »
What's happening regarding this? It would be a shame to give up with having only the ammo in and not the launcher.
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Joanne
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Re: RPG7V - Discuss
«
Reply #9 on:
October 06, 2015, 05:13:56 PM »
The launcher will be in as soon as krisis can sort out why it's not spawning as he has already spent hours on tryin to get in on an sorting the code but as soon as it's on u will know
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ugN Gaming
GENERAL GAMES
DayZ - Flashback / Standalone & Mod
DayZ Mod - (1.8.8)
RPG7V - Discuss