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ugN Gaming
GENERAL GAMES
DayZ - Flashback / Standalone & Mod
DayZ Mod - (1.8.8)
Solving the 'auto-run' COMPLETE
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Topic: Solving the 'auto-run' COMPLETE (Read 1327 times)
Savage McTavish
Guest
Solving the 'auto-run' COMPLETE
«
on:
October 02, 2015, 05:03:45 PM »
A wee solution to non vehicular access
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KrisiS
Administrator
Administrator
VIP Member
Posts: 2025
Reputation: 43
VIP MEMBER:
Re: Solving the 'auto-run' COMPLETE
«
Reply #1 on:
October 03, 2015, 10:25:02 AM »
Hahha, quiet the contraption
I used to just put a coin between the Q and W, but now I don't have a Mechanical keyboard
It was pretty cool when you could press shit+tab (steam access) while running and then just shift+tab back out of it and your character would autorun too... Good old days
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The sword guarantees ownership of the pen!
Dave790
Moderator
Posts: 291
Reputation: 11
VIP MEMBER:
Re: Solving the 'auto-run' COMPLETE
«
Reply #2 on:
October 03, 2015, 01:47:16 PM »
necessity is the mother of invention
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Multi-Vitamine
Administrator
VIP Member
Posts: 922
Reputation: 20
A full days worth of Vitamine J
VIP MEMBER:
Re: Solving the 'auto-run' COMPLETE
«
Reply #3 on:
October 06, 2015, 08:14:14 PM »
DO NOT BE ALARMED
but i think the keys on ur keyboard are misplaced..
the w and the q are at wrong locations.
you foreigners are allways full of it
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It's all coming back to me..
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ugN Gaming
GENERAL GAMES
DayZ - Flashback / Standalone & Mod
DayZ Mod - (1.8.8)
Solving the 'auto-run' COMPLETE